Composer
Extraction
It could be done fairly easily, we just need to grab these *.bundle files:
StreamingAssets\aa\StandaloneWindows64\ff1_bgm_assets_all_b21906f475a818c30841ac3484c07927.bundle
Then unpack each file with AssetRipper afterwards:
https://github.com/AssetRipper/AssetRipper/releases
Load the .bundle file into Asset Ripper
Select the first .win.mab file under TextAssets
Export > Export all files of selected type
Should end up with a bunch of bytes and meta files in a pretty buried directory
Finally we could extract each and every *.WAV file by dragging and dropping all *.bytes + *.meta files on AudioMog.exe:
https://github.com/Yoraiz0r/AudioMog/releases
Track lists as follows:
https://cdn.discordapp.com/attachments/871854926299561984/892327873719975936/FFPR1-4_Track_Lists.docx
https://docs.google.com/spreadsheets/d/1eKpu9IQrVu6nkEEui0t4HUpqUehrLDk6/edit?usp=sharing&ouid=107115233476797318162&rtpof=true&sd=true
If any of that were still considered too much work, there’s always an even easier way:
https://www.sittingonclouds.net/album/1546
https://www.sittingonclouds.net/album/1550
https://www.sittingonclouds.net/album/1553
https://www.sittingonclouds.net/album/1753
https://www.sittingonclouds.net/album/2015
https://www.sittingonclouds.net/album/2332